Versions 2.6 will be released soon.
This release corrects some bugs and adds a few small improvements.
The Toned Shadows option previously caused issues with Captain Sim 777 dials and also the pilot of the Bay Towers Van – these issues are now fixed.
The Hide Sun Glare option previously hid the red background of the Paused Message. It no longer does and also it also does not hide the red out G Effect.
When a modified shader was replaced with the original version the relevant options remained greyed out – it was necessary to go into the Debug Dialog and tick the shader. This is no longer necessary.
Distance for Disable Distant Land Reflections can be altered from the water dialog.
There is a new correction for water reflections which were angled diagonally in FSX from top left to bottom right.
The wave direction is hardcoded in FSX – waves always come from the North West.
There is a new option in the water dialog to introduce some variety by changing the wave direction on a lunar cycle.
It is also possible for a FSX launcher program to set the wave direction by creating a new config file in the FSX directory for example using the wind direction at the starting point.
Sunsets, Moonsets, Sunrises, Moonrises
In FSX the specular light narrows to a point on the horizon as the sun/moon rises/sinks.
This is now adjusted to look a little more realistic – strictly there should be no perspective effect at all