Versions 2.5 will be released soon. This release corrects some bugs and the focuses on legacy VC shadows which are now possible because of the ForceVCShadows Option in fsx.cfg.
Axis Fix caused issues with some taxiways which were visible through fog.
Shadow version 5 messed up EZdok and other similar camera systems. There is a new flag to disable the offending changes.
Legacy Shadows were not working properly with the higher Shadow Version settings
Allow a bigger range of shadow bias values.
Option to rescale red info text when using DSR – note that this doesn’t rescale other text or menus. This is slightly experimental so look out for other issues.
Adjust night lighting when Water 1.x is selected – the water night lighting only previously applied to the 2.x settings.
Option to hide Sun Glare grey out. This is experimental and a last minute addition -currently this also hides G effects and the background box for the paused text.
Prevent lights casting shadows.
All shadow options now apply to legacy so Contrast, Falloff settings, HD shadows etc now work with Legacy.
Even with ForceVCShadows some simple legacy surfaces were not showing shadows. There is a new option in the Legacy dialog to enable shadows on these surfaces. I suggest that as always you create a separate profile for legacy shadowing.