Monthly Archives: July 2014

FTX Global Lights

If you are using the Avsim DX10 patches then try inserting the following lines to about line 10 of PatchGeneral10.fx and then rebuild the shaders. Hopefully it doesn’t catch anything else.   #if (defined(VT_VERTEX_Y_BIAS) || defined(VT_VERTEX) ) && defined(SHD_BASE) && … Continue reading

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