This started as a blog about Microsoft Flight Simulator. As I investigated why the DX10 Preview option didn’t work properly it then became almost exclusively about improving the DX10 experience. The blog posts describing the early DX10 experiments can still be viewed in the archives.
Ultimately I released a product DX10 Scenery Fixer to address these issues and the blog is now almost exclusively about that product and its development.
To recognise this I have reorganised the blog and you can access pages about DX10SceneryFixer from the menu at the top of the page, read its reviews, learn of its functions and if you wish you can even find a link to an external site where you can purchase it.
Thanks for reading!