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This was intended to be a blog simply describing experiments to investigate how FSX works.

I started  by wondering if I created two objects “near” to each other should I try and use the same texture sheet and set drawcalls or LOD as an option.  The answer would appear to be that it depends if they are in the same 1km tile!

I then asked myself the question – “Why do runways flash in DX10?”   It turned out that the question I should have asked was “Why don’t runways flash in DX9?”

Comparing the two  led to the discovery of a simple solution.   I then also found DX10 fixes for opaque chain fences  and the missing progressive taxi markings.

The blog now seems to be exclusively about DX10!  The description of the fixes can be reached from the top menu.

A combined fix is now available for download from the AVSIM library – linked from top menu bar.

If you like it feel free to leave a comment!

Steve

Discussion

288 thoughts on “Welcome

  1. i’m sorry, this was about right slider, but with disable same

    Posted by Mktwice Mktwice | January 21, 2014, 11:03 pm
    • Hello Steve,

      I just installed the version 2.0 and I was trying to get the issue reolved but no luck .
      My issue what I have so far is the black screen while using the DX10 in FSX with undocked windows (for a CDU from Flightdeck Solution). I have to move the unlocked window to the CDU.

      I am running foillowing RIG:

      Intel i7 3770K
      2 * Geforce 680 GTX in SLI Mode Drive 332.21
      8 Gb RAM

      So I am really confused why it is not possible to get FSX with DX10 not running properly with undeocked windows. Many Thanks in advanve for you help.

      Cheers

      Pascal

      Posted by Pascal-Antoin | March 11, 2014, 2:09 pm
      • I am really sorry but I have nothing useful to say on undocking on to multiple monitors as it is not something I have done. There are several threads on AVSIM and certainly some people seem to have got it to work. Unfortunately avsim is down at the moment.

        Posted by stevefsx | March 11, 2014, 6:31 pm
  2. Hallo,
    always Problems with papilights in VC….I must refresh the scenery a few times before I can see it.
    lightfield.bgl are still in the Aerosoft-Addon-Scenery.
    Is there somethig remain to be done, please give me some input !

    Posted by MjTom | January 22, 2014, 9:43 am
    • which airport? have you unzipped the file of lightfields and placed the correct one with the airport code in the airport scenery directory?

      Posted by stevefsx | January 22, 2014, 7:20 pm
      • yes, I unzipped and placed the correct bgl. witch Icao-code direct in the airport scenery
        (FSX-> Aerosoft-> Airport->scenery)
        All German Aerosoft-Airports……EDDK, EDDV, EDDL, EDDP, EDDF, EDDS, EDDM ……..
        It works on all Airports, but I must refresh the scenery-library once or twice.
        When I fly a Airport with now working lights again (not close the fsx) I can see the lights promptly (no referesh nessecery).

        Posted by MjTom | January 23, 2014, 3:00 am
      • That’s very puzzling – what if you create a new scenery area, place the BGLs in that and add it above all the aerosoft airports in the scenery priority order?

        Posted by stevefsx | January 23, 2014, 6:55 am
  3. i founf reflection in day very low intensivity, so night no reflection could be see, no objects, no lights, no stars on the water, only moon light, it’s beauty light reflection, but no other is very bad. a chenged water animation in rex4 and water themes, all time same, check my settings, all effects maximum
    u make this game look like olmost like p3d2:) but water night reflection :(((

    Posted by Mktwice Mktwice | January 22, 2014, 7:13 pm
  4. and yes, some scenes even by day no clouds reflections, just blue water, with heazy day, but this was only once in fsx missions, where you have to rescue 2 yahtsmen:)

    Posted by Mktwice Mktwice | January 22, 2014, 7:45 pm
  5. yes, but only in day time, day light don’t work reflection water in this mission, but in other all ok, but problem is night reflection, what allowed see only moon light on the water
    doesnt try dx9 in that missions, but in other missions dx9 work like dx10 with maximum reflection slider, water just go light_gray color(night)

    Posted by Mktwice Mktwice | January 22, 2014, 7:57 pm
  6. Today, I have tested a lot….Airport UK2000 no Problems, nice Papilights inside and outside Cockpit.
    Than I change to German Aerosoft-Airports, nice papilights outside cockpit no lights inside cockpit.
    Standart FSX-airports…no problems….papilights inside and outside cockpit.
    I changed the aircraft…no differenz.
    I made a new Folder with unzipped bgl….no results.
    So it will be only a problem with AES-Airports and a view from cockpit to outside.
    The scenery itself will not load the papilights….I must refresh the scenerey library to see them.

    Posted by MjTom | January 23, 2014, 3:17 pm
  7. Hallo,
    Where can I check, that the “ballast lights” are realy added to the aircraft?
    Is there a new line in the aircraft.cfg or something else?

    Posted by MjTom | February 12, 2014, 1:00 pm
  8. @Steve: Thank you so much for all of this information. I was wondering if you may be able to help me….

    I recently received a pretty good machine from work. See below for DxDiag info. I have the most recent windows updates and device drivers. After installing FSX Gold (without a hitch), whenever I try to launch FSX.exe, I get an error message saying “FSX Cannot run … version of DirectX not compatible… Please reinstall v.9.0 by running FSX setup or microsoft.com/directx”. Of course I am running current Win8.1 DirectX.

    Is there an “easy” fix to this?

    I so appreciate any help, and let me know if you would like to discuss a donation :)

    Regards,
    Dan
    ——————
    System Information
    ——————
    Time of this report: 2/11/2014, 10:12:15
    Machine name: L10693
    Operating System: Windows 8.1 64-bit (6.3, Build 9600) (9600.winblue_gdr.131030-1505)
    Language: English (Regional Setting: English)
    System Manufacturer: ASUSTeK COMPUTER INC.
    System Model: K46CB
    BIOS: K46CB.202
    Processor: Intel® Core™ i7-3537U CPU @ 2.00GHz (4 CPUs), ~2.5GHz
    Memory: 6144MB RAM
    Available OS Memory: 6030MB RAM
    Page File: 3055MB used, 4638MB available
    Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 11
    DX Setup Parameters: Not found
    User DPI Setting: Using System DPI
    System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
    DxDiag Version: 6.03.9600.16384 64bit Unicode

    Posted by Dan S | February 12, 2014, 1:31 pm
    • You would be much better off asking this on Avsim. Try installing again but don’t use the default directory as oddities can occur – select eg c:\fsx – let the installer install what it wants – fsx is compiled against a specific version of DX9 – you need it installed I think

      Posted by stevefsx | February 14, 2014, 6:55 pm
  9. I’ve just purchased your DX10 Scenery fixer from the FlightSim Store and installed it on my PC through the FlightSim Store wrapper.but I don’t know where to find my license key number to validate and install the libraries….Where do I find the key number? Thankyou…..

    Posted by Bernie Spanier | February 15, 2014, 1:00 am
    • Did the fss provide a license for the wrapper? If you are being prompted for another licenses then the install has gone wrong. The box asking for the other license says that as well. Uninstall and install again is all I can suggest. If you kill the splash screen during the install it will cause this, but that is quite hard to do

      Posted by stevefsx | February 15, 2014, 8:59 am
  10. Hi all. I purchased the DX10 Scenery Fixer some months ago and have been very pleased with Steve’s work. Over the past few months I have been doing some occasional comparisons between FSX’s native DX9 and the DX10 Preview. I am running a Windows 7 64-bit system with DX11. A few days ago something happened (not sure what) that caused the DX9 BLACK SCREEN in FSX while DX10 is OK. I know there is information about this on the AVSIM forum but unfortunately it is still down. Any ideas, suggestions, help would be appreciated. I have run SFC /SCANNOW and the system indicates no issues. In addition, I have attempted to “reinstall” my Windows 7 DX11 dll’s to no avail. Windows 7 will not allow an overwrite. Aditionally, I reinstalled FSX from an earlier backup I made that I know for certain, had no Black Screen issue.

    Posted by Don Hartsel | March 10, 2014, 5:05 pm
    • I dont know what to say really. DX10SF doesn’t touch anything DX9 related. If you are seeing a black screen in the free flight view in DX9 mode then either there is a problem with a dll or something has changed the DX9 shaders such that they don’t compile. Are you using sweetfx there was a windows update that broke it – KB2670838.

      Posted by stevefsx | March 10, 2014, 6:49 pm
      • Thanks Steve. No, I do not use sweetfx. I agree that a potential DX9 DLL issue may exist. In retracing my steps since the last use of DX9 (March 6th) I was doing a few things using OPUS Weather. Problem seems to have surfaced after using OPUS but I didn’t discover the issue until March 8th – thus really hard to be sure. As I stated earlier, Windows 7 doesn’t give me the ability to just remove and then reinstall DX dlls. BTW, how could I look at the DX9 shaders to see if not compiling?

        Posted by Don Hartsel | March 10, 2014, 7:11 pm
      • Steve, I suddenly realized that before I installed your DX10 fixes last November, I made a copy of the Shader folders. Do you think that replacing the existing Shader Folders with the backups I made in November and then reinstalling your DX10 Fixer, might be a viable approach to a fix?

        Posted by Don Hartsel | March 10, 2014, 7:20 pm
      • If you have a backup It can do no harm to reinstall the shader sources explicitly – you then need to delete the \Appdata\Microsoft\fsx\Shaders directory and run FSX to rebuild them

        Posted by stevefsx | March 10, 2014, 7:30 pm
      • No luck. I think I will just have to discover how to replace the dlls for the DX9 and DX11 support files. Running with DX10 Preview with all of your fixes poses no problems for me since everything, with exception of some FriendlyPanels C172/182 aircraft (orange instruments at night), and the Abacus C162 Skycatcher (opaque/frosted windows), works very well.

        Posted by Don Hartsel | March 10, 2014, 7:54 pm
  11. Learned from a friend version 2 of the DX10SF has been released.

    Haven’t had the chance to try it out yet, is there anywhere I can read about the news in version 2 now that the official support forum over at Avsim is down?

    Posted by Richard | March 10, 2014, 11:45 pm
  12. Hi Steve,
    I have a problem. All my airports DRZEWIECKI DESIGN does’t work properly on dx10 and scenery fix :(
    I mean the runway and taxi lights are flashing all the time. Can You help? Pllizzz :(

    Posted by Raczynsky | March 13, 2014, 4:21 pm
    • What options did you select on th library install? And have you installed a light field for each of the airports?

      Posted by stevefsx | March 13, 2014, 6:39 pm
      • i have used all option in dx10 controller, Lights Package, Compatible effects and reflections, AAto 4x.
        What do You mean by light field for each of the airports?

        Posted by Raczynski | March 13, 2014, 6:46 pm
      • It’s in the manual at the end of the effects section, there is a zipped directory for every airport with a bgl file to install if you have an issue with runways lights that go out as you move your point of view

        Posted by stevefsx | March 13, 2014, 6:49 pm
  13. Good day Steve. Using Fixer long time i could name myself as happy customer. But one problem still existing – DX10 Compatible Reflections button greyed out. Shaders were succefuly restored, Rain button became alive but for reflections – no.. What should be done? pleased to hear

    Posted by Maks_Pathfinder | March 13, 2014, 10:08 pm
  14. it’s 1.33 mb

    Posted by Maks_Pathfinder | March 13, 2014, 10:25 pm
  15. Hi Steve and all. I am very satisfied with the Fixer. But, there is one issue. When I move an undocked screen, such as the Garmin to my 2nd monitor, my mouse cursor gets jumpy and frame rates slow from wherever they might be into the low to mid single digits. This means that I have to reboot FSX, and obviously cannot move my Garmin to another screen. I searched the forum and found nothing about this, also did a google global search without any results. Has anyone had a similar problem, and if so, is there a cure? Thanks.

    Sherm

    Posted by Sherman Kaplan | March 18, 2014, 9:36 pm
    • I don’t have multiple monitors but if you check Paul’s guide on avsim he was discussing this recently there is some advice to resize undocked windows before moving to the 2nd monitor so they get increased in size

      Posted by stevefsx | March 19, 2014, 11:10 pm
  16. Can somebody get the AntiAliasing to work in FSX DX10? Because I cannot! I’ve tried everything Steve says in this webpage, but it simply does not work.

    FSX SP2
    ATI Radeon HD 7670M

    Posted by Carlos Diaz | March 31, 2014, 9:03 pm
    • What do I say, it’s easy tick the in game aa and set sgaa in NVI. It doesn’t antialias the free flight rotating plane as aces set that up with no aa, it’s just an accident you can force it to be so with dx9.

      Posted by stevefsx | March 31, 2014, 9:08 pm
      • If the AA for the spinning aircraft preview bothers you, set “Toggle FXAA” to ON in NVI (“FXAA” is “Fast Approximate Anti-Aliasing”).

        Posted by adamski123 | March 31, 2014, 10:27 pm
      • I’ve tried that before but in my case it didn’t work.

        Not a big problem though since AA works just fine once inside FSX.

        Posted by Richard | April 2, 2014, 11:20 pm
      • That would be great if I just had a Nvidia GPU! My GPU is an ATI Radeon HD 7670M. Is it possible to use the Nvidia Inspector with an ATI card?

        Posted by Carlos Diaz | April 1, 2014, 12:48 am
      • Good news! I already got the AA to work. But I’m having another issue. The concrete, asphalt, airline names on the fuselage, grass, etc, look very grainy as if textures in FSX had no Filtering at All. The sky looks ok. I have set Anisotropic filtering in FSX settings, but it does not work. Please tell me what to do. Apart from that, DX10 is working ok.

        Posted by Carlos Diaz | April 1, 2014, 4:20 am
  17. Hello Steve
    I bought your program DX10 fix I installed but the problem is that I can not install the biblioteque and without the installation program does not work.
    Can you give me the procedure to follow so that I can make the most of the improvement of DX10?
    Thank you and goodbye

    José

    Posted by José Da Costa | April 2, 2014, 7:23 am
  18. I am sorry to post a comment again, but can you, Steve, or perhaps somebody else how to enable Anisotropic Filtering (AF) in FSX DX10 for an ATI Radeon GPU? I have chosen Anisotropic filtering in FSX instead of forcing AF using RadeonPro (and viceversa) and even FSX Anisotropic enabled with Overriding of AF with RadeonPro. Anything has worked. It is important to say that the antialiasing works perfectly; it is the ANISOTROPIC FILTERING what does not work in FSX DX10.

    Posted by Carlos Diaz | April 4, 2014, 1:50 am
  19. Hello Steve

    Steve’s DX10 Scenery Fixer was working fine but for some reason when switching the DX10 AA to any number say 4x when I exit out and come back the DX10 AA is blank and there is nothing there.I’ve repeated this a number of times and it still comes back blank. I don’t know if the whole program is affected but now my Orbx lights are blinking off in DX10 mode but were fine before. I’ve also tried a re-install of Steve’s DX10 Fixer but nothing helps. I’m running Dual AMD Radeon 7700 (crossfire X)1GB GDDR5 each

    ASUS P8P67 Mobo,i7-2600(2nd Gen,4cores with HT,3.4GHz per core)

    Raid 0 Array of 2 1TB Seagate Barracuda HDDs Any help would be appreciated.Thanks

    Posted by Greg Smith | April 8, 2014, 12:47 am
  20. Hello Steve
    Thanks for the help getting the Dx10 Scenery Fixer running however a new problem with DX10 lights has arose.I downloaded the FTX Global Lights Configurator and istalled it now in DX10 I have no taxi or runway lights and the street lights blink off at certain angles .I put the LightField.Bgl file in KORS after removing it but it didn’t change anything .Before I installed and ran the FTX Global Lights Config. everything was working fine in my system.I was wondering if they made the FTX Global Light Config. for DX9 only and not DX10 because in DX10 it causes problems with the lights.I thought I would run this by you first,hope you don’t mind and have you heard of anyone else having this problem?I’ve triend running different airports to see if it was just related to KORS but other airports have the same results.Please let me know your thoughts.Thanks for your time.
    Best Regards.

    Posted by Greg Smith | April 10, 2014, 8:55 am
  21. Hello Steve
    i want to install, but then it says : C\users\ADMimi~1\appData\local… could not find. Whats the Problem?

    Thanks

    Posted by Max | April 22, 2014, 5:32 pm
  22. Hi Steve,

    Regarding your shader fix, I have installed it previously and it was working great! However, I have to reinstall fsx a few weeks ago and I have encountered the same problems of flickering runways etc etc. However this time round when I launched setup.bat , it says that it does not have the permission to create files under shaderHSLS/General. I have checked and ensure that it has the full admin rights, but it still doesn’t work.

    Any Idea?

    Thanks!

    Posted by Cephas Kang | June 13, 2014, 6:00 pm
    • Yes, I would guess you have installed fsx to program files. On some windows 7 systems related there are issues with write permissions in these directories even for admin users. The only solutions are to install fsx to another location or to take a copy of shadersHLSL and run the setup against that.

      Posted by stevefsx | June 15, 2014, 7:09 am
  23. Hi Steve, your scenery fixer is gone from flightsim store at this moment. Do u know what happened?

    Posted by Fery | June 20, 2014, 1:34 am
    • Yes i asked them to stop selling it

      Posted by stevefsx | June 20, 2014, 6:07 am
      • May I ask why?

        Good thing I already downloaded the latest version then.

        Posted by Richard | June 20, 2014, 11:05 am
      • I have just stopped selling any new copies for the time being, that is all that has happened. You can still download if you have purchased. I felt that too many people have been buying it recently without trying dx10 out first leading to a mismatch in their expectations ( and an increase in support calls)

        Posted by stevefsx | June 20, 2014, 5:23 pm
      • Ok, thanks for the information.

        I find the current version extremely good and I’m very grateful for all the hard work you put into the product so far.

        I wouldn’t want to run FSX into DX9 again now that I got used to DX10 with all benefits that comes with it and all that is made possible because of your tool so big thanks again!

        Posted by Richard | June 20, 2014, 5:52 pm
      • Just wanted to say, that I purchased your product about a week ago and have been enjoying it immensely.

        Posted by Jarkko | June 21, 2014, 6:45 pm
  24. Whats the future I just purchased it 2 days ago?

    Posted by Paul Laube | June 20, 2014, 10:13 am
  25. All I can say is thanks Steve you made FSX better than it was.

    Posted by David | June 21, 2014, 9:09 pm
  26. Where cani I buy the Fixer?

    Kind regards

    Martin

    Posted by Martin Streuter | June 22, 2014, 7:55 am
  27. Steve I want to thank you for the product. It’s the one product in the last years that has made the biggest improvement for my FSX.

    Posted by Robert-Jan | June 25, 2014, 11:50 am
  28. Steve,
    I’ve read that you asked to stop selling your product.

    Well, I have a bit of a problem: got FTX, wasn’t aware of the black boxes where lights should be (at day). Found your tool, can’t buy it.

    And: I can’t use DX9 because FSX simply insists on using 1024×768 resolution (instead of my usual 2560×1600) in DX9 no matter what I try. I’m a bit desperate now…

    Could you please consider putting it back on sale or allowing me to buy it somehow?
    Don’t know what else I could try…

    Posted by Markus | June 29, 2014, 10:45 pm
  29. I’ve just bought a new system with windows 8.1 and can’t run dx9 at all so I’m using 10 and need to buy the fixer! :-(

    Posted by Ben | July 7, 2014, 9:56 pm
  30. I’m in the same boat as Markus and Ben. Would you please think about selling it again ?

    Posted by Kim | July 8, 2014, 12:33 pm
  31. This is a serious inquiry what’s the mileage in using DX10 instead of DX9 as I am not sure I want to take this step if there is no advantage in doing so. Thanks for any comments.

    Posted by cadmar1944 | July 16, 2014, 10:28 am
  32. Hi Steve
    Thank you very much for your fixes. It works well on my computer. The only issue is that IVAO MTL still appears with white texture. Do you know if Add On Converter will solve this issue because I am about to buy it since Scenery Fixer is no more available for sale.

    Regards
    Pierre

    Posted by Pierre | August 11, 2014, 1:48 pm
  33. Hello steve i would like to switch to DX10 and your fixer would really help me but i can’t find it anywhere there is word that you may of removed it. If this is the case i hope its back soon and i am getting frustrated with my OOM errors recently and dont know what else to do

    Cheers-James

    Posted by James Knappett | August 28, 2014, 9:25 am
  34. Hi Steve I am late on the game of DirectX 10 fix and would love to try, but can find anywhere to purchase.
    could you let me know where could I get it?
    thanks

    Rick

    Posted by angeli662 | September 2, 2014, 6:09 pm
  35. Hi where can I buy this product its not in flightsim store anymore Thanks.

    Posted by Cezar | September 7, 2014, 9:13 pm
  36. Steve,

    Where can I purchase SteveFX DX10, FlightSIM no longer have it there.

    Posted by ali | September 12, 2014, 2:25 am
  37. @steve; hi steve, ive been enjoying your free fixer files for a while now (i unfortunately missed the boat for the payware) and am extremely grateful for your efforts to fix dx10, they really have changed my fsx experience.

    Anyway to get to the point I’ve had a quick chat with Chris Bell, the developer of an addon series called Night Environment. He mentioned you had worked with him to get his program supported by your dx10 fixer in the form of “Vitaly lights”.

    I was wondering if you would consider helping me to get Night Environment working on my machine or maybe pointing me in the right direction as to why these light poles dont show up but FTX ones do? Forgive me for being forward, but if you dont ask you dont get!

    Posted by Porkie | September 16, 2014, 5:44 pm
  38. Steve, how are you doing ?

    Posted by Bram Stikkel | September 24, 2014, 9:06 am
  39. Steve, Thanks for all your work finding ways to get FSX to work better. Your expertise is invaluable. Just a thought…FSX always has running in the background the recording of the flight so that it can be replayed. This must be a huge burden on the computer system (based on experience from running FRAPS). Could it be possible to somehow temporarily turn this ongoing recording off, when it isn’t desired, in order to gain a big increase in framerates?

    Posted by Jim H. | October 27, 2014, 4:52 pm
  40. Hello i have a problem when using steve’s dx10 with sweetfx, when info text appears i got flashes . i hide all info via hideinfotext is 1 in fsx cfg, but i use fs2crew and i cannot disable their texts. help much appreciated thx

    Posted by Aviator19791 | November 10, 2014, 8:33 am
  41. OOOOOOOOOHHHHHHHHHHHH MAAAAIIIIIIIIIIIII GAAAAAAAAATTTTTTTTTTT THAAAAAAANKKKKKKKKK YOOOOOOOOOOOOOUUUUUUUUUUU I FUCKING LOVE YOU STEVE PARSONS! Searched you in twitter without success, OMGGG! My nvidia Geforce GT 635M seems to have some software bugging with FSX, know issue in nvidia forums and it will ONLY run good with DX10 which was a pain, you not only fixed my ORBX lights and runway but THE WHOLE THING SEEMS TO RUN SMOOTHER, BETTER AND STABLE FPS, I will go tell FSX enthusiasts with 635M in nvidia forum right now, giving you ALL CREDITS offc. THANK YOU AGAIN! LONG LIVE STEVE

    Posted by Sebastian Suarez | November 15, 2014, 1:46 am
  42. Hi Steve, two quick questions:

    1) Works the usepools=0 tweak in DX10 mode? I get the same performance with or without it.

    2) With AI traffic I lose 5 fps in DX10 compared with DX9 (same airplane, scenery, hour, etc..) Any idea?

    Regards

    Posted by Flaps | November 30, 2014, 6:32 am
    • 1) I didn’t see any great changes in dx9 – I don’t have any reason to believe that it doesn’t work.

      2) It may be that your AI is using legacy (FS8) models and that the rendering is not as efficient.

      Posted by stevefsx | November 30, 2014, 7:04 pm
  43. Steve,

    Thank you for the VC shadows ans it look amazing but, there is an issue with it, whenever I look around in cockpit shadow move along with it. I only tested with PMDG 777 and 747 ( I checked the HD Shadows and EZDOK and Enable Shadow ). Love your work with DX10 :)

    When I unchecked the HD it works fine but, I would like in HD.

    Thank you,

    Posted by Ali | December 1, 2014, 8:11 am
    • Ok do all shadows move or just some shadows and how fast do they move?
      I have read contradictory reports for these aircraft as some people have suggested that shadow stopped working after the last service pack, other people say they are fine.
      Try unselecting Adaptive Zoom in the debug dialog.

      Posted by stevefsx | December 1, 2014, 6:51 pm
      • Thanks for the reply back, well I am using the EZDOK and TracIR. This is only happened when panning around the cockpit and yes all shadow also move along with it. I will try unselecting Adaptive Zoom in the debug dialog.

        Posted by ali | December 1, 2014, 11:06 pm
      • If its all shadows that move then I doubt the disabling adaptive zoom will do anything. The other thing to try is again in debug set shadow version to 3 and if that works increase to 4 and so on

        Posted by stevefsx | December 1, 2014, 11:24 pm
      • Thanks, I will try that but, this only happened when I clicked on HD without HD it works perfectly fine.

        Posted by ali | December 1, 2014, 11:35 pm
  44. Tried in debug set shadow version set to 3 and it is working with HD, it was at 6. :) I will keep you posted if anything changes.

    Posted by Ali | December 2, 2014, 6:18 am
  45. Flaps are more whiter (brighter) than wings.

    Posted by Ali | December 2, 2014, 6:30 am
  46. Hi Steve, I just found out about your fixer but I’m an intermediate type. My rig and add-ons are as follows, can you tell me if they will be compatible or not compatible?
    From reading “Mutley’s Hangar he gives rave reviews and I am interested but where to begin?

    So many questions.

    Thanks. Paul in KATL.

    Jetline Hellfire GT2 PC
    Win 7 Pro 64
    CM Storm Scout II Advanced case
    ASRock Fatal1ty Z97 Pro, Intel LGA 1150 mobo
    i7 4790 Quad Core 4.66 GHz
    Corsair Hydro H80i Liquid Cooling
    8 GB Trident X DDR3 SDRAM 2133 MHz
    500 GB Samsung 840 EVO SSD
    500 GB Samsung 840 EVO SSD
    4 GB Nvidia GeForce GTX 980
    Creative Sound Blaster Z SBX
    Integrated High Speed Network 10/100/1000
    802.11n WiFi card
    750 Watt Corsair RM Power Supply
    20x DVD/CD Burner
    Creative A250 3-Piece Speaker System
    FSX Gold
    Saitek PZ44 Yoke & throttle
    Saitek PZ35 Pro Flight Rudder Pedals
    Samsung S27A550H Monitor
    Track IR 5

    Blink Link virtual airline

    Flightbeam’s:
    KSFO – San Francisco
    KIAD – Dulles

    MegaScenery:
    PHNL – Hawaii – DEACTIVATED

    Flight1:
    All GEX’s
    All UTX’s
    UT2

    Fly Tampa:
    KTPA – Tampa
    KBOS – Boston
    OMDB – Dubai
    TNCM – St. Maarten & TFFJ, SABA
    TVSB, TVSM, TVSC, TVSU, TGPZ – Grenadines
    LOWW – Vienna

    Aerosoft:
    Fly Manhattan – DEACTIVATED
    London VFR

    Taxi 2 Gate:
    TLPC – St. Lucia – George F.L. Charles

    Opus Weather

    Aircraft
    Flight1’s:
    B200
    Mustang
    182T

    A2A’s:
    172
    182
    Cherokee

    PMDG:
    737-NGX
    600/700 add on planes

    Lotus Simulations – L-39 Albatross

    Posted by paulhiggc7 | December 12, 2014, 2:58 pm
    • This is the sort of question that is very hard to answer as I have only a few of the same addons.

      Any aircraft or scenery built with the FSX SDK will be fine.

      So A2A/PMDG are fine.

      Most Fly Tampa airports work with the fixer and they will tell you if any don’t

      You are much better asking on the avsim DX10 forum

      Posted by stevefsx | December 14, 2014, 11:59 am
      • Thank you Steve. I have read about this fix on Mutley’s Hangar. It doesn’t seem easy to install and tweak for my comfort level. I’d like to try it but he says one has to uninstall it and reinstall a new version all the time and re set it all up again. Will you ever write a version to make this easier? I wish I had your programming skills, I’m not even good at tweaking but I”m learning.
        Is there a guide or a manual somewhere I can look at to see what to expect if I buy it and try ton\ install it?

        Posted by paulhiggc7 | December 14, 2014, 7:46 pm
      • The current version retains all settings and there is no need to uninstall anything.

        Posted by stevefsx | December 15, 2014, 6:59 pm
  47. Hi Steve, first of all I want to say a MASSIVE thank you for all of your work on the DX10 FSX scene, my frame rate is just stupidly good.

    The only problem I have with DX10 is some of the aerosoft payware airports. I hae the FSDG Sharm El Sheikh scenery, and at dusk, night and dawn, the whole airport (excluding buildings and static objects) go grey. This is a huge shame, the airport itself is immensely beautiful during these times.

    The same goes for Barcelona too, except this time less severe. The static aircraft, and Jetways all go grey.

    What dissapoints me the most is that the developers refuse to work with these bugs, they have said it themselves that “DX10 is a preview, and is not therefore stable to work with, so we only work with DX9″. Is there any fix that I have missed?

    Many thanks, I absolutely love your work!
    Chris

    Posted by chrispy01 | December 15, 2014, 6:15 pm
    • The problem you describe is that the airports are built with the older sdk. The only solution is to buy my dx10 scenery fixer from the flight sim store which addresses these issues.

      Posted by stevefsx | December 15, 2014, 6:59 pm
    • There’s a slider in the fixer you can work with (don’t remember the name on the top of my head) which will allow you to set compatibility for I believe it’s aircraft and scenery.

      I have both airports you mention and they work fine as far as I can recall so must be some settings that are different between our setups.

      As for Aerosoft I find it rather amusing how they not that long ago was everything but interested in supporting DX10 while they now list DX10 compatibility for many of their new airports.

      Posted by Richard | December 15, 2014, 7:05 pm

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